🦕 Dino Runner
Step 1: Setting up an HTTP Server
This is the first step in our Dino Runner game development journey. We'll set up a basic HTTP server using Deno and the Oak framework.
Start by deploying this repository:
Then Clone your newly created repo locally to edit the code
Server Status
Check that everything is working: Health Check Endpoint
Should return:
{"status": "ok", "message": "🦕 Stage 1 - Dino server is
healthy!"}
Stage 2 Features
🦕
Deno runtimeModern JavaScript/TypeScript runtime
🌳
Oak middlewareMiddleware framework for Deno's HTTP server
🗄️
Static File ServingServing HTML, CSS, and JS files
⚙️
API RoutingBasic REST endpoint structure
Ready for Stage 2?
Stage 1 establishes our server foundation. In Stage 2, we'll add:
- HTML5 Canvas setup
- Basic game loop structure
- Animation timing
- Input handling foundation
Go to stage 2